Hedges of Hell (HEJ 2024 June jam)
Fond memories of playing Doom, Heretic and Hexen finally inspired us to make an old school FPS with Doom '16-style lock-in arena mechanics.
Fond memories of playing Doom, Heretic and Hexen finally inspired us to make an old school FPS with Doom '16-style lock-in arena mechanics.
The short story of a 5-hour Trijam game (khmm, overtime) that turned into something bigger.
Our third HEJ jam game was a tiling puzzle game based on famous paintings (that explode!).
Hello, and welcome back to the latest episode of How (not) to TriJam with your host: me.
Our second entry for the Hungarian "one-game-a-month" jam bears a passing resemblance to a previous project of mine, Windy Physics.
I have a growing number of practices I usually follow when working on Construct 3 projects. Some of them I've seen elsewhere, some I came up with. Warning: opinionated content. I'm not saying these are "best practices", but you might find some of them useful.